Cultural
Industrial
Militaristic
Scientific
Trade


Religious City-State
1
Envoy: +2
Faith in the
Capital.
3
Envoys: +2
Faith in every Shrine building.
6
Envoys: +2
Faith in every Temple building.
Armagh Suzerain Bonus
Your Builders can now make Monastery improvements.
Monasteries provide +2
Faith. +15 HP healing for friendly religious unit on this tile that has not attacked this turn. +1
Faith for every 2 adjacent Districts. Provides +1
Housing. Receive an additional
Housing once Colonialism is discovered. Cannot be built next to another Monastery.

City-State Type

City-State Type
Religious City-State
1
Envoy: +2
Faith in the
Capital.
3
Envoys: +2
Faith in every Shrine building.
6
Envoys: +2
Faith in every Temple building.
Armagh Suzerain Bonus
Your Builders can now make Monastery improvements.
Monasteries provide +2
Faith. +15 HP healing for friendly religious unit on this tile that has not attacked this turn. +1
Faith for every 2 adjacent Districts. Provides +1
Housing. Receive an additional
Housing once Colonialism is discovered. Cannot be built next to another Monastery.